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       How to Add a Toggle/Cancel Toggle Order
      The basic method for building a Faction AI
      script is to first, plan paths for enemy
      hierarchies, then plan Missions
      for enemy hierarchies, and then, finally, create a Faction
      AI that triggers units to begin movement and execute Missions as
      triggers are met. 
      
       Now that we have planned all of the enemy paths, and we have planned and 
       canceled the Missions for all our hierarchies, we are building and
       refining our Faction AI Script.  At its heart, a Faction AI
       script is just a list of triggers, or conditions that must be met, and
       orders to be executed upon those triggers. 
      One of the simplest and most effective orders you can give to your
      hierarchies is the 'Toggle' or 'Cancel Toggle Order'.  This simply
      activates or deactivates one of the Orders or SOP's, such as 'Stop' or
      'Hide on Contact' for the entire hierarchy 
      
       Add a Cancel Toggle Order to a Hierarchy Order:
       
        
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          1.  The 'AI Phase Order'
          consists of a series of conditions and a series of orders, executed
          when the conditions are true.  Each order in the AI Phase Order
          is a Hierarchy Order, consisting of a single order-hierarchy
          pair.  The order is the instruction to be given and the hierarchy
          is the target for the order.  We are going to change the order
          for this Hierarchy Order to a 'Cancel Toggle Order'. | 
         
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          2.  We select 'Cancel Toggle Order' from the list.  This
          will turn OFF the Orders or SOP's we select.  If we wanted to
          turn ON Orders or SOP's, we would select 'Toggle Order' instead. | 
         
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           3.  Select the Orders and SOP's you want to turn off.
           
           'Suppress' can only be turned off.  Selecting it with a Toggle
           Order has no effect.  
           
           'Field of Fire' and 'Max Range' can only be turned on with a Toggle
           Order if they have previously been set for each unit in the
           hierarchy.  Any unit that has never had this order set will not
           respond to the Toggle Order request.  | 
         
           
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           3.  NOT COMMONLY USED.  You will be prompted to add
           Data References.  If we want the hierarchy order to use any of
           the 'Prerequisite Data' items from the initial AI Order dialog, we specify
           them here.  The only data item that would be useful here is the
           'Specified Force' data item, which would allow you to change the
           target for the order.  But it is not really THAT useful, as the
           hierarchy order already lets you set a target.  | 
         
           
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       Next step : Add a Battle Plan to a
       Scenario  |