Last Update 09NOV02
Armored Task Force
represents a whole new approach to wargaming. We have modeled
the entire battlefield, practically down to the bolts on the road
wheels! Here is a look at some of the things you can expect to
see in the final release:
started where we left off with BCT Commander
adding even more detail to the most detailed terrain ever included in
a wargame. Maps are not abstract hexes or grids, but a
continues elevation terrain model, complete with 3D representations
of special terrain like trees, roads, and buildings.
Single vehicle resolution.
You are still fighting platoons and companies, but underneath are
real, physical objects, with more detailed modeling than any wargame
ever created! . If you like, you can control individual
vehicles. Or you can use the high-level AI (see below) to manage the
details while you concentrate on the big picture.
Smoke isn't just the purview of artillery and smoke generators any
more. Many vehicles carry their own smoke grenade systems.
Your dismounts will pop smoke and try to disengage. HE (high
explosive) fire missions and destroyed vehicles will produce smoke, too.
Another innovation we have
included in Armored Task Force is the improved Artificial
Intelligence engine. You thought BCT was hard?
Well you haven't seen nothin' yet.
Armored Task Force features "layered" friendly AI
support. You can tell a company formation, "Attack
here!". Or you can tell it, "Attack here, along this
route, in this formation". Or you can tell it "Attack
here, along this route, in this formation, setting support by fire
positions here, with these units..." Well, you get the
idea. You concentrate on the big picture and let Armored
Task Force handle the details.
The enemy has a new, "big picture engine", which makes
tactical decisions about the implementation of his combat power based
on what he sees about your battle plan. We're talking decision
point tactics here, just like the Russians use!
command levels. Fight your force at whatever level you
choose. Give orders to companies and watch them execute or
manage the movement of individual vehicles. Switch up these
command levels at any time you like. It's up to you. Armored
Task Force allows you to fight the fight at the level you want.
You aren't the only show in town
anymore. Adjacent units will be fighting all around you.
Civilians and neutral forces will clutter the battlefield.
Adjacent Units. When
we tell you that your company must cut the breach for the battalion
attack, we mean it! The battalion will REALLY be rolling up
behind you. Your victory conditions will depend on how many of
THEM make it through.
Teams clash in a multiplayer environment which can be hosted by
almost any medium. Armored Task Force allows up to ten players
to meet either in network games or in the all new Armored Task
These are only a few of the
features we have included in Armored Task Force. To find
out more, join our Web or E-Mail forum by clicking
about the features that we have packed into Armored Task Force
add-ons and upgrades for your release version of Armored Task Force.
See some great
screen shots which show off the clean, intuitive interface in Armored
Armored Task Force
is available now! This page tracks the milestones in its development.
Check out who's
playing who in the Armored Task Force Arena. Find challengers
or watch games in progress.
software for FREE! Get special
demo versions of our software to try before you buy.
out these links for more information on BCT and other ProSIM Products.
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all of your questions about using ProSIM Company Products.